Unreal | Hi5 VR Glove

Unreal

Version Plugin Example Project Release Date
Unreal 4.25.0 Hi5_4.25.0_b03bc16.zip
Monday, June 15, 2020
Unreal 4.24.1 Hi5_4.24.1_09e4c73.zip Hi5_Sample_UE4.24.zip
Wednesday, June 3, 2020
Unreal 4.23 Hi5_423_79d7bb0.zip
Wednesday, February 12, 2020
Unreal 4.22 Hi5_unreal_Plugin_4.22.3_0128932.zip
Wednesday, July 31, 2019
Unreal 4.21 Hi5_Plugin_1.0.0.655_1_Release_UE4.21.zip Hi5_Sample_UE4.21.zip
Monday, January 14, 2019
Unreal 4.20 Hi5_Plugin_1.0.0.655_1_Release_UE4.20.zip Hi5_Sample_UE4.20.zip
Monday, October 1, 2018
Unreal 4.15 - 4.19 Hi5_Plugin_1.0.0.zip Hi5 sample(Unreal).zip
Tuesday, May 1, 2018

Unreal Changelog

Unreal 4.24.1

Directory update. The former versions plugin was put under patch: Hi5 Unreal Sample\Plugins; the new one(4.24) will need to be copied to the following directory"UE engine installed folder"\Engine\Plugins

Unreal 4.22

  • Change MotionCaptureAvatarComponent's behavior: If the AvatarName property is NAME_None, now it will be set to DefaultGlove automatically.

Unreal 4.15 - 4.19

  • Add APIs to get joints' local positions and rotations.
  • Add APIs to get the ID of tracker which is paired to the Hi5 VR Glove.
  • Automatically load calibration and binding relationship data.
  • Merge the APIs of saving calibration and binding relationship data to one API.
  • Merge the APIs of loading calibration and binding relationship data to one API.