Unity | Hi5 VR Glove


Version Plugin Example Project Release Date Hi5_Unity_SDK.zip Hi5_Calibration_Sample_Scene.zip
Thursday, May 7, 2020 Hi5_Unity_SDK.zip Hi5_Calibration_Sample_Scene.zip
Thursday, November 29, 2018 Hi5_Unity_SDK.zip Hi5_Calibration_Sample_Scene.zip
Monday, October 1, 2018 Hi5_Unity_SDK.zip Hi5_Calibration_Sample_Scene.zip
Wednesday, August 15, 2018 UNITY SDK.zip Hi5_Calibration_Sample_Scene_1_0_0_655_11.zip
Thursday, May 24, 2018 Unity SDK.zip Hi5_Calibration_Sample_Scene_1_0_0_655_10.zip
Tuesday, May 1, 2018

Unity Changelog

  • Add Calibration Progress Interface.
  • Add Get Glove Transform Data Interface.
  • Modify Calibration file create fail.

  • Add support to Scripting Runtime Version .NET 4.6

  • Modify crash problem that Example_VIVE scene
  • HI5_VIVEInstance script to increase that controller Hand visible parameter.
  • Lagging problem fixed.

  • Add Hi5 Log Manager

  • Added support for Unity 2017.4.0f1
  • Added support for SteamVR plugin v1.2.3
  • Added example "Example_Inertia", which could work in inertia only environment
  • Added an API call "isGloveBPosSuccess()" to get B Pose calibration result
  • Removed an API call "UpdateTrackingData()" from public
  • Fixed several spelling mistakes